Substance, created by Allegorithmic, is the industry standard for PBR material authoring.
Today, over 85% of AAA game studios use Substance in their production pipelines, and it’s quickly spreading to the fields of VFX and animation, design and architecture, allowing a growing number of artists and designers to harness the power of repaid, efficient texturing and material authoring.
The Substance Texturing Suite includes:
- Substance Designer
- Substance Painter
- Substance B2M
- Substance Source
For more information about the listed products, visit here.