Please contact STORM FX on +61 2 9955 5145 or email sales@stormfx.com.au for orders outside Australia
Next Limit

Texturing the next wave of 3D

Allegorithmic develops the new generation of 3D texturing software: Substance Painter, Substance Designer and Bitmap2Material. With most AAA game studios using these tools, Substance has become the industry standard for creating next-generation PBR (Physically Based Rendering) assets. These tools are also rapidly expanding to the VFX/Film and Design industries.


PRODUCTS

DEMO

Discover the World of Assassin’s Creed: Odyssey – Substance Workflow at Ubisoft Québec
Substance | Maya

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